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Agartha Mog or Die Stats

4つの比較項目と、どの拾い物が Height、Face、Frame、Bodyfat を変えるかを確認します。

このローカライズページでは、公式データと現在のサーバー画面を基準に判断してください。

Agartha Mog or Die compares Height, Face, Frame, and Bodyfat in Mog Battles. The developer directly maps one ordinary pickup to each quality. That mapping is reliable; a complete winning formula, stat cap, hidden weight, or universal “best stat” ranking is not publicly documented.

Four-stat lookup

Stat
Pickup
Desired direction
Battle use
Height
Milk
Grow taller
One of four official comparison fields.
Face
Hammer
Improve Face
One of four official comparison fields.
Frame
Picture Frame
Build Frame
One of four official comparison fields.
Bodyfat
Water
Lower Bodyfat
One of four official comparison fields; improvement runs downward.

The table deliberately avoids invented values. Check MY STATS before and after one pickup when you need the current increment, units, or cap.

Read the sheet correctly

Current community walkthroughs show a MY STATS panel. Open it outside a crowded battle area and read all four fields. Height, Face, and Frame follow an upward-growth direction. Bodyfat is different: the official description tells you to collect Water to lower it.

Do not combine the raw numbers into your own score unless the game shows the calculation. A Bodyfat value may use a different scale or direction. Likewise, visual character size does not prove the battle compares Height more heavily than Face or Frame.

Before collecting, name the weak comparison. After one complete circuit, reopen the sheet and decide whether it remains weak. This prevents the common mistake of taking every Milk in sight while Water or Picture Frames are the actual bottleneck.

Balance for Mog Battles

The official description says all four qualities are compared. Community gameplay reports show separate result calls for them. That supports a balanced preparation strategy, but it does not establish whether winning requires all four, a majority, a total, or another rule.

Use a low-risk NPC matchup to learn. Record your four visible values, the opponent information shown before the challenge, and the four result labels. If you win despite one weaker result, you have observed that server’s outcome—not a permanent formula. Repeat before turning it into a rule.

Against a real player, balance reduces obvious failure points. Do not accept a challenge simply because one stat looks dominant. Check active boosts and whether the opponent has a bounty, King marker, Ability, or Genetics effect that the current interface says matters.

Fix each weak stat efficiently

For Height, follow Milk spawns through a route you can repeat. Do not wait at one empty point when another player is clearing the same area. For Face, include Hammers even when their pickup model is less visible than Milk. For Frame, recognize the Picture Frame icon and verify the stat once; do not confuse it with decorative map art. For Bodyfat, collect Water and confirm the number moves in the lower direction shown by the game.

Temporary boosts can alter the result. Current community footage shows timed stat effects and movement aids around the map. When measuring a pickup, note the active effect and compare under the same conditions. A single boosted result should not become the normal value in your plan.

The MOGSCORE SHOP is community reported to sell separate EXP-gain upgrades for each of the four pickup tracks. If one stat always lags despite an equal route, upgrade that track first. Permanent Upgrades explains the saved levels and current observed pricing.

Why there is no trustworthy stat tier list

A tier list needs a stable formula, caps, increments, common opponent distributions, and the interaction of Abilities and Genetics. The public descriptions do not provide those fields. Calling Height “S tier” because it is visually dramatic would mislead players whose Face, Frame, or Bodyfat loses the actual comparison.

Use decision tiers instead. A critical stat is the one currently losing your comparisons. A maintenance stat is close to the others and needs some pickups each circuit. A comfortable stat has enough margin for the NPCs you are testing. These labels change with the run and do not pretend to be universal game balance.

Track progress without a wide spreadsheet

Before the loop

Record four displayed values, active boost, permanent level, and server.

After the loop

Record pickups taken and the four new values. Mark contested or missing spawns.

After battle

Record each result row, opponent type, fate choice, and MogPoint change.

After reset

Check which stat values and pickup-gain upgrades remained after MOG or ASCEND.

This compact record separates a permanent upgrade from a temporary boost and a normal pickup from a Golden variant. It also makes update changes visible without assuming every server behaves identically.

Stat mistakes and recovery

If Bodyfat appears to worsen, confirm you collected Water and did not read an unrelated timer. If one pickup produces no visible change, wait for the collection animation, reopen MY STATS, and test another spawn without other buffs. If the route improves three qualities but not the fourth, replace a repeated pickup segment with the missing type.

After being MOGGED, reopen the sheet before collecting. The developer says MOG erases progress, but the exact amount and every saved field need live confirmation. Permanent EXP-gain levels may remain even when run stats reset; verify both separately.

Quick answers

What are the four stats? Height, Face, Frame, and Bodyfat.

Which item changes Bodyfat? Water lowers Bodyfat.

What is the best stat? No universal best stat is supported. Improve the field that loses your current four-way comparison.

Do Golden collectibles raise the same stats? The first-party description confirms rare Golden collectibles but does not publish their full effect table. See Golden Collectibles and verify the live pickup result.

Official source

Agartha Mog or Dieの別の実践ガイドも確認しましょう。

Progression

Agartha Mog or Die Prestige

RANKS の ASCEND を押す前に、リセット、ボーナス、保存項目を確認する Prestige ガイドです。

Progression

Agartha Mog or Die 早く成長する方法

4種類の拾い物、無料報酬、時間制ブーストを使って安全に成長する周回ルートです。

Progression

Agartha Mog or Die 永続アップグレード

MogPoints を Ability ロールと比較し、4つの拾い物を長期的に強化する方法を確認します。